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Use of Humour to Enhance Learning

Humour as a pedagogical tool can be like walking on a tightrope. If done well, it could enhance learning or at the very least make learning more fun. However, if not done well, it could have disastrous consequences. I remember a few years ago attending a webinar on use of humour and I found it …

Social and Emotional Learning

Social and emotional understanding and skills underpin both personal resilience and healthy relationships. Howard Gardner (1999) identified the two intelligences as intrapersonal—understanding and managing the self, and interpersonal—establishing and maintaining positive relationships. Although the following list is not exhaustive, the authors identify SEL as including the following: recognizing and labelling personal feelings, strengths, and values …

Teacher emotions in the classroom and student classroom behaviour

Teachers experience a range of emotions during their work (Frenzel 2014; Keller et al. 2014), which are triggered by multiple factors and their interplay (Schutz 2014). Teacher emotions typically unfold in interaction with their environment (Day and Gu 2014). Teachers interact with different people in their work (e.g. colleagues, parents), but interactions with their students seem to be the …

Using memes in the classroom

Over the past decade, technology has been developing at an overwhelming speed and it is often changing people’s lives to make things easier and better for them. On the other hand, it has taken over control of people’s lives. They cannot go through the day without having to text someone, watch videos, surf the internet …

Gamification in education today and tomorrow

Nowadays, “gamification” has started to be used frequently in the business world within the marketing, management, health and ecology initiatives. This spreading feature of gamification, arises from its suitable potentials in shaping users behaviour in the right directions. In this context “Foursquare” may be mentioned for shopping, lunch, hotel, and touristic environment searches, “Nike+” for …

The reasons to use Gamification in learning

Materializing gamification procedures is a rather complex process then just using “point”, “badges”, and “gradings” triad in applications and activities. In most case, using design knowledge and design technologies in expertise level is needed to be successful. Because, the reasons for knowing “why, when, where and how to use gamification in education” needs to be …

Humour increases learning at knowledge and comprehension levels

Boredom may be the largest pedagogical obstacle to teaching (Smith, 2007), and many believe it is up to teachers to spark students’ interest in classes. One way to ignite students’ enthusiasm is by using humour. In the classroom, humour can create a cheerful learning climate, enhance social bonding through increased student-instructor interaction, add variety to …

Creating Positive Learning Environments: Teacher Student Interactions & Peer Modeling

In an effort to create a positive learning environment, teachers can address problematic classroom behaviors by developing appropriate relationships with students that help them feel more comfortable in academic settings. Lane, Pierson, Stang, & Carter (2010) examined teachers’ expectations of student behavior. The results reiterated the importance of teacher student interactions. The researchers noted the importance of …